Originally Posted by Master hunter
Just research the different parts of a wing. For example:
Then just make sure you draw all those parts in next time. All wings are the same fundamentally, like hands.
Thanks for your input. Poses are one of my weak areas to be honest. I normally take another pose and copy it. This one was done without a reference.
As for the wings in what areas. I'm not saying their perfect but if you could give me some insight on how to improve that would be great. I basically learned that much on my own.
Forgot to mention on her left hand blade there are some bits with crosses. I do that to remind me which lines to delete digitally.
Originally Posted by Master hunter
Just research the different parts of a wing. For example:
Then just make sure you draw all those parts in next time. All wings are the same fundamentally, like hands.
That's actually why I'd prefer to do it in pencil and then go over in biro. I'm always trying different things out, and I often make mistakes I'd want to rub out. Shame I'm at a teenager age where I'm often too lazy to draw full fledged pics though...Originally Posted by Kaitos
That is very good though Huntey, the talent is definately there.
Holy crap! You do know each of those individual sections need to be shaded individually? I think I'll stick with my basic wings, even I think they are a little too much.
take a close look at the feathers here to see what I mean
Note this is a fairly old image now and uses some backing techniques I no longer use
I know what ya mean, I like to draw, but I use pencil then fine-line it as I have a Habit of doing something then something else then changing the first thing I didI get called a "perfectionist" a lot which can be really annoying(sp?)
Originally Posted by Master hunter
I normally like to be detailed in my pictures so I probably would. I'm sure you could do it simpler though. Instead of doing two definite sections to your wings (ie. short feathers at top, longer feathers at bottom) do three sections. Maybe that'll help.
Looking how you've drawn the feathers, both 'sections' are aproximately the same size. Try making the bottom section of the wing have longer feathers- make sure theres an obviously difference.
Last edited by Kaitos; 04-03-06 at 23:07.
As im doing a degree in character animation i might be able to suggest a few things, try giving the character a more interesting pose or at least not a flat on angle, try drawing the same character in the same position say from above at an angle, this is something ive learnt when doing some of my own characters, it makes the drawing appear alot more interesting just from doing it from a different perspective. Also try to draw loser, drawings imo look alot better if you keep your construction lines.etc, another technique i feel is helpfull is instead of at first trying to create a precise shape, draw in circles or in ovals to get the shapes and then work into the drawing. Kool character though. Hope those tips help
I wish i could upload my Yugioh art, my Obelisk the Tormentor is wicked, i found my drawing skill again! Yay!
I like that blue bird character Master Hunter!
I'll keep that in mind the next time I do them Kaitos, thanks.
Jiggy I already said my poses suck, and I do use the circles method, check out the stuff in the spoiler tags. But thanks for the advice anyway.
I started digitising it. Just separating the white from black for now. All of this stage done is photoshop 7.
Edit: Thanks alastor.
Separating white from Black 1
First open Photoshop and choose File > Import and select your scanner. Once your image is scanned into photoshop, tidy it up using the eraser tool while it's still in bitmap mode. We need to get it into RGB mode.
I started by cropping the image so there was less white. We start by selecting Image > Mode > Greyscale (2) (should be ticked on Bitmap (1)) and then RGB color (3).
Note at this stage the zoom level is only 16.7%. Once cropped I usually zoom in so the lines don't stay so broken up. It's approx 2500 pixels high at this stage so zooming to 100% isn't advised.
In RGB mode open the channels tab (if not there go to window > channels). Copy one of the channels/layers (in this case Blue) and drag it to the new layer/channel icon. Reclick the RGB layer (top one), press CTRL+A to select everything and delete it (make sure the background colour is white, bottom of the two squares in the toolbar if you didn't know)
You should be left with nothing but white. Start a new layer by entering layers (1) and then clicking the new layer button (2). A new layer should appear above the one labelled background.
Now go to Select > Load Selection (3) which will make the Load selection menu pop up. Change Channel to "Blue copy" (or whatever your copied channel was called) and click invert (4) before clicking OK. The Channel should load up as dotted lines.
Last edited by Master hunter; 04-03-06 at 01:26. Reason: title change and message to Alastor
Separating White from Black 2
Now make sure layer 1 is highlighted (1) before clicking Edit > fill (2). When the next menu appear change use to "Black" (3) and click OK.
Almost done. Now highlight your background layer (1) and delete it using the bin icon (2). The background should now be grey and white chequered squares (3). This shows that the area is now transparent.
Save it (File > Save obviously) as a PNG file and maybe a Photoshop file aswell if you're not confident.
End result should be this (much bigger of course, I scaled this back to 500 pixels high, Image > Image size if you need to know how)...
And we're ready to move onto Flash Smoothing, coming soon
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